Pitch
Grades Given for each game:
Comments from Facilitators:
Language Coordinator
TC: No linkage between the translation/language with the game mechanics. How will the game play go? Sound? Speaker? However, the idea of having a translation concept in the game is good. Graded A for idea, but F for overall as there's no linkage between the game mechanics and game play.
Nezha Battle
TC: Referring to the map,
Thought the different colours represent the difficulty level. Knowing what the circles are meant to be, which are the battle plays, it does not make sense as players can just take the shorter route to reach to the next quest. Suggested to add in Risk vs Rewards and a time limit for each circle(battle play).
Reported by,
Marzie with help from Diana
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