Wednesday, 9 May 2012

#8 FYP Meeting

9 May 2012
Duration: 1h
Members Present: Diana, Marzie, Wan Yee, Illawarra
Supervisor Present:  None

Objective of Meeting:
Finalized idea concepts and presentations. Complete last minute changes to the presentation for the pitch from supervisor's feedback.

Content of Meeting:
Feeback from Supervisor on Final Pitch,


Hercules
As mentioned, remember what to say about the puzzle if asked and think of where the puzzle will be used in the game. Parts dice, where will it be implemented? Is it in addition to the normal dice roll? Or It’s a different battle mechanics? 

Snake
Initially the screen is black, but it will appear when the snake pass through it right? 
The area will remain lit after the snake pass through it or only the area around the snake will be lit?
How will the snake know if the bird(you can consider grabbing a more obvious image from the net) approach it from the dark area of the screen? What are the warning signs?


The transition between slides 9 and the rest seems a little non-relevant as one shows dark area while the others are totally lit.The warning given when a bird approach is not obvious.
The big snake -> middle snake -> rat needs explanation.The snake besides the portal is understandable, but doesn’t feel interesting.The snake needs to look for the portal right? The slide doesn’t have that feel.Suggestion if you have time,Try to create slides like the actual game, meaning a basic level with prey, hunter, places to hide, portal and etc. Decide if the dark area is to follow snake or become lit as the snake pass by.


Slide 1 -  use slide 9
Slide 2 – the snake is traveling on the map, hunting prey.
Slide 3 – hunter/bird is coming, warning signs
Slide 4 – snake find place to hide from hunter/bird.
Slide 5 – snake found portal.(you can use photoshop layers, grab images from internet to create the slides faster)If the team wants to use the existing slides, may need to do more explaining. 


SIA
The logo should be on the wings, its more realistic that way. Show the air stewardess(important) if possible.If you want, can think of what real life promotions can be added to the shop in the last slide.

Changes implemented.

Focusing more on Snake, implemented GUI with restart system, global map and mini map when in game.


For SIA, Destin-AIR-tion, implemented the real KrisShop items for viewing, optional for players to view, however, it is another way of promoting SIA and KrisFlyer products.

Meeting's Conclusion:
Finalized sketches, did the necessary changes to the slides and added a little more details for the final pitch. Also listed out the main points that is needed to be heard during the pitch.

Reported by,
Marzie

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