Friday, 18 May 2012

#11 FYP Meeting

18 May 2012
Duration: 4h 30min
Members Present: Diana, Marzie, Wan Yee, Illawarra
Supervisor Present:  None

Objective of Meeting:
Finalized game concepts and mechanics for Snake Hunt. Update Rule book and change log. Play tested both games; updated playtest log. Both prototypes are done.

Content of Meeting:
Continuation of making the prototypes. Test played the games. Makes the necessary changes in the games; improvise the games.


Destin-AIR-tion
We continued making the prototypes.

What and how we plan to do to enhance the game feel?
-          Tube and Marble
o    Stability feel
-          Stand and String to hang the wooden plane
o    Moving feel as you move the board
-          Additional board under the actual  board
o    Adding obstacles (additional marbles) as you are stabling the marble in the tube
-          Background of the boar
o    Sky for immerse
o    Rainbow for measuring the stability
-          The logo on the plane
o     Making the players feel that they are controlling the plan as they are stabling
-          Once the marble the out of the tube = Player lose due the bad stability
-          Time limit act as the distance


Snake Hunt
Done the prototype and changed the concept into a single player game.
One Play test and survey of the game is done.



The changes we made;
-         Single player game
-         Time Limit : 3mins
-         Flipping of a coin (Area of effect)
o   Cat (5x5)
§  Head – Got caught from the cat chase and  restart from  the player’s start point
§  Tail – Got chase but escape from the Cat
o   Crow (3x3)
§  Head – Chased the crow and caught the crow, 1 point is earned
§  Tail – Chased the crow but the crow escape and fly away
-         Roll a die to determine how many step the player(snake) can make
-         Add bushes in the map acting as the wall
-         Add Treasure Chest (a deck of 3cards)
o   Prepare to escape from a Cat
o   Prepare to chase the Crow
o   Extra time 30 seconds add to the player’s current time limit

Player suggested:
-         Draw out or Colour all the different type of area of effects, etc

Meeting's Conclusion:
Playtest the games and collect suggestion from the players. Update the change log and Rule book.

Reported by,
Diana

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