Monday, 21 May 2012

#12 FYP Meeting

21 May 2012
Duration: 3h 15min
Members Present: Diana, Marzie, Wan Yee, Illawarra, Wee Kiang
Supervisor Present:  Lawrence

Objective of Meeting:
Work on improving the prototypes. Update GDD, Rule book, Change Log and Playtest Documents.

Content of Meeting:
Playtested on Snake Hunt and realised that flipping of the coin eats up the time given for the player to accomplish the objective of the game. This will actually limit the players a little in getting more points. Therefore, we are changing it to rolling the die instead of flipping coins.

Rolling the die when land on the area of effect will respond;
  • Even Numbers (2, 4, 6) Cat Kills, Eats Crow
  • Odd Numbers (1, 3, 5) Nothing happens, continue game
Also, we adding on the coverings for the crows that has been eaten up to allow the player to play through the board instead of gaining points at just a crow.


Removing time pressure as it is isn't fair for the player's move using the die.


Adding in a second player which acts as an AI to challenge the player. The game play will change to a challenging feel whereby the player will have to score more points than the AI. The game will only end once all the crows are eaten up.


Destin-Air-tion is still in progress for prototyping. Will probably be completed tomorrow and playtested tomorrow too.

Meeting's Conclusion:
Worked on improving prototypes. Updating GDD, Rulebook playtest and change log for both games. Will be focusing more on Destin-Air-tion for the next meeting.


Reported by,
Marzie

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